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Devlog
Utas KIT207 Portfolio
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Devlog
Portfolio 10 - Tutorial 4
August 17, 2022
by
kiaric
For this tutorial, I've been playing with Unity's Cinemachine package to create some more dynamic camera angles. Unfortunately, this needed me to toggle off my camera and player synchronised movement...
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Portfolio 9 - Lighting and Shaders
August 16, 2022
by
kiaric
Lighting This week, I've been experimenting with lighting. I first went through the process to create a simple scene with baked lighting , which essentially means that data from the lights in the scen...
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Portfolio 8 - Game Ideation
August 09, 2022
by
kiaric
For the upcoming team project, I've worked out a few ideas which might hold water. Game Idea #1 - Spellcasting Game My idea for this game is that you play as a witch's apprentice in a world of spirits...
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Portfolio 7 - Simple Game
August 09, 2022
by
kiaric
Making a Simple Game This week, we were tasked with turning our ongoing tutorial work into a somewhat functional game. The first thing I set about doing for this was borrowing some code I wrote for an...
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Portfolio 6 - Tutorial 3
August 06, 2022
by
kiaric
Navigation This week, I've been working on character AI in my playground project. This involved first using Unity's built-in navigation mesh generation tools, which essentially gave the AI I developed...
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Portfolio 5 - Terrain and Probuilder
August 02, 2022
by
kiaric
Terrain This week, I used Unity's terrain tools to turn my original scene into a sort of mountainous lake. First I roughly raised parts of the terrain to create mountains, then I tweaked the peaks to...
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Portfolio 4 - Tutorial 2
July 29, 2022
by
kiaric
Animation in Unity For this tutorial session, I had to import my model into Unity and figure out how to set up its animations. This was relatively easy to begin with, since I simply linked the idle an...
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Portfolio 3 - Character Rigging and Animation
July 26, 2022
by
kiaric
The Model of the Week This week, we were tasked with modelling and rigging a character to fit the tourist attraction scene from last week. Since my scene was basically nonsensical, I took this as a si...
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Portfolio 2 - Tutorial 1
July 20, 2022
by
kiaric
1
A Unity Scene I used my barrel and penguin model from the last portfolio submission as well as a few models from the internet to create a scene that might feel somewhat familiar to some people. I scal...
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Portfolio 1 - The Big Penguin
July 19, 2022
by
kiaric
The Barrel So, I started off the unit by using Blender to model and texture a barrel. I did not follow the tutorial the rest of the class was following, but I assume I made a pretty fine barrel regard...
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